Team Design Project: Spring 2006 Schedule

IEOR 170: Industrial Design and Human Factors
Professor: Ken Goldberg, University of California at Berkeley
Web Page: www.ieor.berkeley.edu/~goldberg/

Week
What's Due
4 Team Assignments
6 Team Project Description, Team Meetings
8 Report I (2 pages maximum )
Project Definition, Constraints, and Goals (Think broadly in terms of user experience: don't just repeat the assignment, define the assignment!)
Assessment of status quo on campus (other labs, resources on campus), and competition (design/demo labs on other campuses)
Description of 3-5 Personas (representing user types/categories)
10 best brainstorming ideas: Rank in order (worst to best), describe briefly, and summarize pros and cons.
Team Member Responsibilities and team design project schedule.
12 Report II (5 pages maximum )
Summary of material from Report I: problem definition, constraints, your research on competition
Top 3 Design Concepts: Conservative, Intermediate, Radical
Description of each, pros, cons, evaluation
Initial feedback on each concept from potential users.
Planned User Survey: Questions and Plan for collecting data
Updated team design project schedule.
13 Report III (nothing to turn in: team discussion with professors and GSI)
Feedback and discussion based on written Report II.
16 Report IV (powerpoint presentation: 8 minutes)
Project Title, Team Members
Project Definition, Personas, Constraints, and Goals
Team Design Solution: Design Rationale, Details on Prototype
User Survey: Results and Analysis
17 Report V (10 printed pages maximum)
Revised summary of all material in Report IV
Summary of Your Design Process
Assessment of Team Design Solution: Pros, Cons, Possible Changes
Lessons Learned, How would you do this differently next time?
References

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