Ten Steps in the Design Process

IEOR 170: Industrial Design and Human Factors : Spring 2014
Prof. Ken Goldberg

Step
Description
1: Define Apply the Double-Diamond model of design (divergence/convergence, UK Design Council) throughout. Define the problem in terms of users and experience. Think as broadly and creatively as possible: don't accept the assignment as given. For example, if the assignment is to design a new Alarm Clock, you might define the problem as "Design A New Way to Wake Up". Or better: "Design a New Approach to Being on Time".
Define 3-5 Personas (Consider persons from other cultures, those with disabilities).
Identify design constraints and objectives. Set up an initial schedule for the other steps below.
2: Research Observe. Assess the Status Quo. Gather information from available sources: online, libraries, interviews with sample users (ethnography). Learn how others solved similar problems previously. Find related projects, websites, patents. Collect images, texts, objects that might help inspire the team. Refine Problem Definition.
3: Brainstorm Do one or two Better Brainstorming sessions to generate many creative design ideas. During this stage don't worry if your ideas are unrealistic: Remember: "Fail often to succeed sooner."
4: Focus Narrow down the initial set of design ideas. (use the love sandwich). Identify best ideas in terms of value, innovation, and feasibility. Sketch three designs: Conservative, Intermediate, and Radical.
5: Re-Evaluate Evaluate your three designs in terms of the Personas from Step 1. Get input; solicit feedback / advice from typical users. Use this feedback to refine and combine best elements of designs from Step 4.
6: Delegate Evaluate team member strengths and assign responsibilities for next steps. Sub-teams provide ongoing feedback to other sub-teams.
7: Prototype Construct/Sketch a paper model and/or physical prototype. Develop diagrams, simulations, and/or physical demonstrations of how it works.
8: Test Usability Find 5 people (similar to your personas) willing to participate. Create a detailed questionnaire with key questions about usability, affordances. Explain caveats, ask them to Think Aloud as they interact with the prototype. Don't interfere: Observe quietly and take notes. Be careful not to influence responses. Solicit negative input: (ask for the love sandwich). Compile results, including Questions, User Profiles, Data, and Conclusions. Honestly evaluate the Usability.
9: Refine Incorporate insights and suggestions from feedback and Usability Tests. Return to earlier steps to revise designs as needed. Revise prototype accordingly.
10: Present Prepare a detailed presentation of your design, show how it emerged from Steps 1-9.

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